| People expect certain things when they spend | | | | work. |
| money on baseball games. They expect to be able to | | | | Sometimes it will appear that a ball's going to stay in |
| hit, they expect to be able to pitch, they want to | | | | the infield, but instead it flies to the outfield. So |
| run the bases and they want to field the ball. The DS | | | | rather than becoming the second baseman, you |
| version of MLB 2K10 comes through on only half of | | | | switch to an outfielder (more accurately, you switch |
| these most basic of expectations. It doesn't help that | | | | to a dot with a number on it) and need to make a |
| the two core facets of baseball that the game does | | | | play quickly. Of course, that kind of misconception |
| present are done quite poorly. When you toss in the | | | | wouldn't happen if the display was capable of doing |
| fact that there really isn't a single enjoyable mode in | | | | anything more than a 2D drawing of dots moving |
| the $20 cart, MLB 2K10 on DS quickly becomes one | | | | along a baseball field. The top display stays static |
| of the least enjoyable sports games I've seen in a | | | | throughout, displaying basic statistics about the palyer |
| long, long while. | | | | at-bat and the pitcher. |
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| So how does the DS version manage to screw up | | | | Mini-games pop-up on close plays such as throws to |
| even the simplest of baseball details? For starters, it | | | | home plate or a tag at first base. Some of these |
| has only two real camera angles. There's one for | | | | mini-games call for you to hit A at a certain |
| pitching and one used for batting. As soon as contact | | | | split-second, another forces you to hit a series of |
| is made with the ball the bottom screen on the DS | | | | buttons as quickly as possible. It's so much of a |
| reverts to a two-dimensional dot display that shows | | | | shock to see a screen other than the hitting, batting |
| players' numbers as they run around the field trying | | | | or field of dots, I completely failed on my first few |
| to track down the ball. When playing defense you | | | | mini-game attempts. I suppose it's somewhat |
| can elect to control these nomadic dots by pressing | | | | comforting to know that the developers figured out |
| the left trigger, but you can't tell the game to | | | | that people needed something to spice things up a |
| automatically give you control so you'll have to hit the | | | | bit, but the mini-games don't come close to fitting |
| left trigger every time the bat makes contact with | | | | the bill. |
| the ball. To make matters worse, it doesn't always | | | | |