| As of September 07th, 2008, Warhammer Online | | | | bumpy start. The Beta testers in Europe were not |
| Age of Reckoning first got released to the public in | | | | even able to log in during the open beta period |
| the form of on open beta available to 50,000 lucky | | | | because of a problem with the authentication code |
| users that signed up early enough to get access key. | | | | that occurred when that many people wanted to |
| More and more reviews are coming out about the | | | | play the game at the same time. |
| gameplay, the graphics, the PvP, the PvE, and a | | | | Still, Warhammer Online Age of Reckoning has gotten |
| number of other features of the game, and all of | | | | few complaints and virtually no signs of |
| those reviews speak incredibly highly about not only | | | | disappointment in its potential. Everyone can see that |
| the game itself, but the future of the game as well. | | | | the game is destined to be huge – something |
| The game has its bugs, of course. When World of | | | | that will bring in both gamers and non-gamers and is |
| Warcraft came out it barely seemed like a finished | | | | likely to rival the best MMORPGs in terms of overall |
| project at all. | | | | market share. And that’s what makes it exciting |
| But Warhammer Online Age of Reckoning is already | | | | – the ability to see a game through its birth |
| more polished than the MMORPGs that came before | | | | pangs as it becomes one of the best new games on |
| it, and has the benefit of being highly funded as well | | | | the market and on the planet. Every month is going |
| as learning from the mistakes that its predecessors | | | | to bring updates and additions that are going to turn |
| made. | | | | the game into its (hopefully perfect) final state, and it |
| Bumpy Start | | | | will be interesting to see whether the game becomes |
| That said, some of the bugs have given the game a | | | | all that it can potentially become. |